Alireza Alebouyeh; Mohammad Salimi; Fatemeh Jamshidi
Abstract
Computer games, as a medium, consist of components or subsystems. Analysis of these games to its constitutive components or layers, can improve accuracy in ethical research about the games. This article intends to analyze computer games and also conducted researches about them, define layers for them ...
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Computer games, as a medium, consist of components or subsystems. Analysis of these games to its constitutive components or layers, can improve accuracy in ethical research about the games. This article intends to analyze computer games and also conducted researches about them, define layers for them and to explain these layers, survey examples of Games and ethical issues related.The goal, story, mechanic, interaction and symbols can be classified as a layer constituent computer games. Result of this paper improve the speed and accuracy of Ethical Judgment and also a.[appear Potential of ethical issues in layers of games] or b.[determine the layers that have more potential for ethical issues]. also Layer Analysis can be an approach for Ethical Judgment in other subjects and dilemmas.